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Posts Tagged ‘pipes.’

VoidGame

Posted by Lerc
Tuesday, November 27th, 2007

I was faily stumped for ideas in this one, ‘Build the level you play’ . The only ideas that I could come up with were Tower Defense style or maybe a netstorm clone. Several people encouraged me to do the netstorm thing, so I had a go. I used BlitzMax for it, This enabled me to make a nice ‘just the exe’ version that just works.

VoidGame

All up, I think I did quite well. I didn’t have time for a proper enemy, so I just added a tower defense style neverending wave of aliens. Instead of the Netstorm style resource collection, I made the ground itself produce energy. This made quite a nice playable element where you made pipes to make the energy flow to the right places. Unfortunately people had absoluetly no idea how to play the game. Unless you’ve played netstorm a bit, it seems there aren’t enough clues as to what the hell you should be doing.

Voidgame tutorial

After the Compo, I put together this shot to give people a clue as to what they should be doing

I didn’t make much in the way of post-compo changes to this game. I played with the engergy flow a bit just for fun, I think that’s about all.

Post-compo version is available here


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