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Posts Tagged ‘editor’

Editable!

Posted by Hamumu
Saturday, June 7th, 2008

Okay, there’s now a ship editor that loads and saves!  You can’t actually choose which tile to use (of course, there is only one tile… but you can’t erase it!), but you can load, save, and exit.  And it shows you the waterline.

Miyamoto Editor

Pretty classy ship, huh?

Heli editor!

Posted by drZool
Sunday, December 16th, 2007

Yay! I have a working editor! Im using director and layout out sprites and rect at positions and various sizes.

Heli editor in director

And here is an ingame view of the map, after a little playing

Heli ingame almost gameplay

I had some framerate issues, was only stuff intersecting at load (Phew)

Level Editor!

Posted by Hamumu
Saturday, December 15th, 2007

ld10 screen 2

Fully functional level editor!  Lets you draw the map, and saves and loads.  And check out that hardcore artwork!!  Hopefully I will update that later…

Trans-Icelandic Express

Posted by jovoc
Sunday, December 2nd, 2007

This was my second entry, and the first time that I got something playable. This is still one of my favorite games from LD, even though the graphics are a little simple.

TIE is a puzzle/platformer, where must build a roadway across a series of ice floes, while avoiding the exploding sheep.

Trans-Icelandic Express

You can find the game here:

http://www.vickijoel.org/ldgames/TransIcelandicExpress_U1.zip


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