A lot of you have already done so much. (O_O) It’s a litlle intimidating.
All i have to show so far is my idea (and some code, but you don’t wanna see that). I didn’t have a lot of good ideas for this one, so the best of them wasn’t realy oroginal.
You have you ”ship” (pod or whatever), and you have to avoide getting
close to any projectiles, that are wooshing by. When a projectile gets close
to you or another projectile, it explodes, creating an explosion. If you get in
reach of it, you lose health. If another projectile gets in the area of the explosion
it explodes, creating a secondary bang.
You ”ship” will be able to shot projectiles of its own, allthough they will be much
less powerfull, but will be able to destroy other projectiles. This is where you will gain points.
I hope i finnish it in time. If i don’t I’ll still try to complete it, at least to the point of playability.
