(Mac only) demo and some more food
According to my To Do list, I’ve been late for the last four checkpoints, now lagging 44 minutes behind… panic panic panic! …actually I already ruled music out in favor of more levels.
If anyone wants to play a two-level demo version, it’s here. Instructions are given in the first level briefing, but of course there’s minimal need for them.
And for the record, here’s my breakfast and lunch:

Nom!
April 20th, 2008 at 11:43 am
The game is pretty nifty so far.
May 24th, 2008 at 2:06 am
I really enjoyed trying out your game
A great achievement for the time available. I never realised that Ruby would have the speed necessary for games programming.
I notice that you programmed a lot of this game using Ruby and Gosu. At the minute, I have started to learn C++, but I’m only at the early stages. Is Ruby/Gosu easier to learn to the stage of writing a 2D game than C++/Gosu or C++/Allegro. Ruby would be good for me, as it has far better regex capabilities, but I went for C++, for speed. Feedback from anyone greatly appreciated!!
thanks
tim