Join #ludumdare on irc.afternet.org
Mini LD #3 :: September 5th-7th Weekend :: Theme :: Tool

Sign In | Write your Journal
Home | Planet Ludum | Rules Wiki | Mailing List

Ludum Dare 12 Final Results NOW AVAILABLE

Click HERE for the Ludum Dare 12 entries image grid
(to be included in the image grid, you must upload an image to the blog)

LD11 - Minimaze

Posted by shizzy0

Here’s my submission for LD11.  It’s called Minimaze.  It only has 4 levels, but the basic mechanic of the game is there.  The idea is that you have a kind of snow ball that you have to guide through a maze, as you roll it it dissipates.  There are a few patches (shown in green) that will allow you to grow in size.   minimaze.png Click here to play. Here is the source code.

Tags:

4 Responses to “LD11 - Minimaze”

  1. pansapiens Says:

    Great concept … would be really worth making some more levels, and continuing to develop this one.

  2. Balooga Says:

    I was hoping that you would use lispbuilder-sdl once again. But seeing there are no Box-2d bindings available for Lisp I can appreciate why you didn’t.

  3. shizzy0 Says:

    Balooga, yeah, I was honestly tempted to. It was a lot of fun to develop last time in lisp _after_ I got the development system working, but this time I wanted it to just work in the browser rather than being a download. I really wish I could just write in my favorite language, and then compile my source code to whatever platform I’m targeting, e.g. write it in lisp then compile it to flash or javascript or whatever.

  4. shizzy0 Says:

    pansapiens, thanks for the kind words of encouragement. If I can make a level editor, I just may do that. These levels I transferred over from graph paper.

Leave a Reply


All posts, images, and comments are owned by their creators.