LD11 - Minimaze
Here’s my submission for LD11. It’s called Minimaze. It only has 4 levels, but the basic mechanic of the game is there. The idea is that you have a kind of snow ball that you have to guide through a maze, as you roll it it dissipates. There are a few patches (shown in green) that will allow you to grow in size.
Click here to play. Here is the source code.
Tags: final
April 21st, 2008 at 5:00 am
Great concept … would be really worth making some more levels, and continuing to develop this one.
April 22nd, 2008 at 4:33 pm
I was hoping that you would use lispbuilder-sdl once again. But seeing there are no Box-2d bindings available for Lisp I can appreciate why you didn’t.
May 6th, 2008 at 2:14 am
Balooga, yeah, I was honestly tempted to. It was a lot of fun to develop last time in lisp _after_ I got the development system working, but this time I wanted it to just work in the browser rather than being a download. I really wish I could just write in my favorite language, and then compile my source code to whatever platform I’m targeting, e.g. write it in lisp then compile it to flash or javascript or whatever.
May 6th, 2008 at 2:15 am
pansapiens, thanks for the kind words of encouragement. If I can make a level editor, I just may do that. These levels I transferred over from graph paper.