Music Made with Music Tools
Well, I’m not quite happy with my music loop yet, but it’s close. I’m using Musagi to generate my music. It’s a very useful little tool, though it has a bit of a learning curve. Need to dig out my three button mouse for it though tomorrow.
I’ve also used his Sfxr program as mentioned in a prior post for my sound effects. Along with a base of Python + PyGame for my programming. It’s 361 lines of codes and few external files for the images, sounds, and music track. I’m pretty sure I’m all done now, but I’m going to get some sleep, work out my music a bit more tomorrow, and I’ll post my final version then.
In the meantime feel free to listen to my first complete attempt at Musagi here (ogg). And the screen shot of my updated menu with updated instructions:

April 20th, 2008 at 2:28 am
Heh. It reminds me of the tune from Ganon’s castle in Zelda, if you disregard the bright notes.
Actually you could try lowering the volume of those, to keep them from being so prominent. They would probably be better suited as a faint background sound with the long dark notes being most dominant.
Remember to play around with different instruments as well, you can reload an instrument without destroying the parts of the song which use it (although I recommend keeping backups of the song just in case :))
April 20th, 2008 at 8:27 am
Yeah, I’ve tweaked it a bit, and in the game the volume’s lowered so it’s mere background music. I think my tweaked version turned out alright. Not wanting to spend a lot of time on it. I’ve never quite found a music tracker that I’ve liked 100%, but Musagi’s up on the list. Just get confused with all the different buttons and keyboard shortcuts. I keep having to look them up.