GlobCombat Windows & ATI Release
After a long struggle to get it working, I finally have py2exe version of my game. This release also includes a bugfix to my library, which lets the game run on ATI hardware (the texture loader wasn’t enforcing power of two texture sizes).
Sorry it took so long, but I didn’t have much time to devote to LudumDare in the 2 days after the deadline and I had a really hard time getting PyOpenGL to work with py2exe (for details on how to make it work see my journal).
Here are links to the new release files:
GlobCombat 0.1.1 for Windows (6MB)
GlobCombat 0.1.1 for Linux (1.5MB)
Tags: final, incomplete, Windows