Join #ludumdare on irc.afternet.org
LD 12 :: Weekend of August 8-10 :: Theme :: The Tower
Sign In | Write your Journal | Home | Rules Wiki | Planet Ludum
Get motivated to compete in the foodphoto compo or timelapse compo!
Theme Voting Round 1 | Round 2


Go judge NOW
Judging Ends in 2 weeks (August 24th) - See the Clock


Click HERE for the Ludum Dare 12 entries image grid
(to be included in the image grid, you must upload an image to the blog)

Chain Reaction: Detonator, not final!

Posted by Endurion

So this looks like my final game. My wife’s got that look so i doubt i’ll work on it anymore ;)

Link removed. The final can be found in my latest blog entry.

It’s not the most innovative but it has been fun. It sports 14 levels, sounds due to DrPetters awesome sound effect tool and ugly pixel art by myself truly.

Position bombs and use the chain reaction of exploding bombs to fulfill your goals:

Either bomb open all diamond devices or push all target balls (with an X) onto any goal area (or both).

Do not forget, that you can go back and reposition bombs for another attempt. And another. And another.

An editor is included, which lets you build your own nasty contraptions.

There source comes with a Visual Studio 2003 solution file. It’s not the cleanest code, esp. the resource loading is an ugly hack.

The game itself requires any Windows since Windows 95, DirectX 8.1 and shouldn’t need any other DLLs beside the one i included.

You want a screenshot? Ok:

Tags: , , , ,

Leave a Reply


All posts, images, and comments are owned by their creators.