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Galcon 1.1.1 - a passel of stuff :: Jan 4, 2007 @ 4:26pm

Ensign philhassey

Joined: Nov 30, 2006
Posts: 800
Location: Zarcon

Really, this release just has about 50 bugfixes.  The two nifty features are:

- your planets are circled at the beginning of the round

- a "headless" server mode.  Now anyone can run a server without having the Galcon screen showing up:

Under linux:
cd galcon
./galcon server -name $name -passwd $passwd [-gtitle $description -gpasswd $game_password]

Under windows goto the command prompt:
cd "C:\Program Files\Galcon"
main server -name $name -passwd $passwd [-gtitle $description -gpasswd $game_password]

Under MacOSX run Utilities/Terminal:
cd /Applications/Galcon.app/Contents/MacOS
./galcon server -name $name -passwd $passwd [-gtitle $description -gpasswd $game_password]

Have fun!
Re: Galcon 1.1.1 - a passel of stuff :: Jan 5, 2007 @ 5:58pm

Ensign tim

Joined: Nov 30, 2006
Posts: 31
Location: Lake City, Colorado, USA

hey, for those of us without brains, could you explain how to run this "headless" server?
Re: Galcon 1.1.1 - a passel of stuff :: Jan 5, 2007 @ 11:40pm

Ensign philhassey

Joined: Nov 30, 2006
Posts: 800
Location: Zarcon

Tim - 

Follow the windows instructions -- the part about the command line, change that with:

1. Click the Start button
2. Click Run...
3. Type "cmd"
4. Click OK

.. then do the rest of what I said, tell me if you have any trouble ..
Re: Galcon 1.1.1 - a passel of stuff :: Jan 16, 2007 @ 7:36am

Cabin Boy wra

Joined: Jan 16, 2007
Posts: 1

BTW, how to connect to this type of servers?
Re: Galcon 1.1.1 - a passel of stuff :: Jan 16, 2007 @ 8:27am

Ensign philhassey

Joined: Nov 30, 2006
Posts: 800
Location: Zarcon

wra - they'll be listed just like normal servers.
Re: Galcon 1.1.1 - a passel of stuff :: Jan 17, 2007 @ 11:01am

Ensign splord

Joined: Jan 7, 2007
Posts: 21
Location: Saarbrücken

Is it possible to get a unix 64bit version?

i'd like to host some servers

:-)
Re: Galcon 1.1.1 - a passel of stuff :: Jan 17, 2007 @ 2:01pm

Ensign philhassey

Joined: Nov 30, 2006
Posts: 800
Location: Zarcon

Maybe .. what happens now if you try to run it?

I have a 64 bit system, but I run a 32 bit linux on it.  Is there a way I could virtualize a 64 bit linux?  If so, I could probably make 64 bit linux binaries as well.
Re: Galcon 1.1.1 - a passel of stuff :: Jan 17, 2007 @ 5:32pm

Ensign splord

Joined: Jan 7, 2007
Posts: 21
Location: Saarbrücken

if i try to run it, i get
    -bash: ./galcon: No such file or directory

no it's not possible to run/compile 64bit on 32bit vise versa is possible (32bit on 64bit) i think.

i install the 32bit libraries and try to run it with them.
if this doesn't work i could provide you shell access to a 64bit machine for compiling if you like.

regards

ps: ok - got i running using the 32bit libraries.anyway a 64bit version would be nice too.

question, how can i host multiple servers with one account?
and how can i use different ports for the server?
(first Server Saarwave1 running 24/7 static ip 100Mbit internet connection)
post updated on Jan 17, 2007 @ 6:19pm
Re: Galcon 1.1.1 - a passel of stuff :: Jan 17, 2007 @ 9:53pm

Ensign philhassey

Joined: Nov 30, 2006
Posts: 800
Location: Zarcon

splord,

How did you get it working on the 64 bit system?

I might be interested in compiling it on your system, can you e-mail me and we can talk about it there?  Thanks!

Regarding multiple servers on one host - Galcon doesn't support that yet, but e-mail me what you are thinking about doing, and I might add support for it to the game.  I like having plenty of servers!

Thanks!
Phil
Re: Galcon 1.1.1 - a passel of stuff :: Jan 19, 2007 @ 9:55am

Ensign splord

Joined: Jan 7, 2007
Posts: 21
Location: Saarbrücken

so i need your email address or should i use the contact form?
Re: Galcon 1.1.1 - a passel of stuff :: Jan 20, 2007 @ 7:26pm

Ensign philhassey

Joined: Nov 30, 2006
Posts: 800
Location: Zarcon

yah, just use the contact form, and i'll get back to you in e-mail

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