You must sign in to post. | BeginnerMode Mod - for beginners :: May 10, 2007 @ 6:14pm |
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eckels
Joined: Mar 4, 2007 Posts: 200 | ok, here it is: http://www.imitationpickles.org/galcon/uploads/eckels/beginnermode.zip
basically what it does is check the actual value of taking a planet, comparing the ships to production, and then displaying a colored ring around the planet. the lighter the green of the ring, the better value it is. red planets aren't values, and shouldn't be taken unless all green planets are taken.
I may add other features to it in the future, but for now it is what it is ;) | | Re: BeginnerMode Mod - for beginners :: May 10, 2007 @ 10:47pm |
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philhassey

Joined: Nov 30, 2006 Posts: 765 Location: Zarcon | eckels -
That's pretty cool :) I tried to follow it's advice and still got beaten though ;)
(BTW - you'll have to update this for 1.2.1 - just copy the changes from the new classic.py in loop() and hit() )
- Phil | | Re: BeginnerMode Mod - for beginners :: May 11, 2007 @ 8:10am |
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eckels
Joined: Mar 4, 2007 Posts: 200 | I've updated it for the new version 1.2.1
http://www.imitationpickles.org/galcon/uploads/eckels/beginnermode1.2.1.zip | | Re: BeginnerMode Mod - for beginners :: May 11, 2007 @ 8:45pm |
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luminousnerd

Joined: Apr 28, 2007 Posts: 81 Location: Utah, sadly | I wouldn't say it's for beginners...
Very cool concept but the AI is really difficult. |
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