Forum :: Strategy :: Possession = Ships

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Possession = Ships :: Apr 19, 2007 @ 2:05pm

Ensign assassin437

Joined: Jan 29, 2007
Posts: 117
Location: Quantification

I'm not saying anything that hasn't been said ten times before further down the board, but it may be worth a repost.

I was in a game today with two players, A and B, next to each other in the corner of the board. A was about 25% larger than B was, but had just been involved in a short skirmish that probably evened out their ship levels. For whatever reason A stopped fighting the outside aggressor and launched about 60% of his ships (evenly distributed from all his planets) at a single one of B's planets. B poured half his ships in and lost the planet, and then launched everything he had at one planet in the centre of A's cluster. A quickly took over the abandoned planets, sent the remaining ships in his cluster into the single threatened planet and easily won.

Obviously there are many good ways of playing, and some times it's a good idea to pour all your ships into attacking one planet. In open skirmishes like that though where there's no huge difference in numbers, it's almost always better to launch at many planets at once, especially if you just lost half your fleet. You need to maximise your production as much as possible when fighting evenly to gain the edge, and that means taking over as many planets as possible for as long as possible until you can keep hold of them permanently. 

How to handle each player will vary of course - but abandoning your planets to launch everything you have at a single planet in a reinforced cluster is never going to work.

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